Determining a race Winner: Each player will choose 4 drivers, a constructor and tire selection for each race.
Following each F1 race, Victory Lane Racing will re-compute driver points based on their positions, so every F1 driver earns points during the race. The points that drivers earn will be as follows:
1st Place: (F1 Points) 25 = (VLR Points) 30
2nd: 18 = 25
3rd: 15 = 22
4th: 12 = 20
5th: 10 = 18
6th: 8 = 15
7th: 6 = 14
8th: 4 = 13
9th: 2 = 12
10th: 1 = 11
11th: 0 = 10
12th: 0 = 9
13th: 0 = 8
14th: 0 = 7
15th: 0 = 6
16th: 0 = 5
17th: 0 = 4
18th: 0 = 3
19th: 0 = 2
20th: 0 = 1
The fastest lap during the race will also earn the driver one bonus point.
Also, beginning in 2022, Constructor points will be earned by players as well. Each player will select a constructor for each race, and the average of the two drivers for each constructor will be the points earned. This is using VLR points. So a win and 10th place finish by a team will earn 20 points for that team (30+10=40/2=20).
Tire selections will earn:
Hard: +0 points
Medium: +2 points
Soft: +4 points
Players are only allowed to pick Soft and Medium five times each per season. If they pick a tire they have no more of, they will receive negative points for those selections. Soft -4 points, Medium -2 points.
Determining a Season Champion: Each player's finish will earn them season long points, and the player who scores the most overall points during the season will be the season champion.